- Over the years, the Learning C# by Developing Games with Unity series has established itself as a popular choice for getting up to speed with C#, a powerful and versatile programming language that can be applied in a wide array of application areas. This book presents a clear path for learning C# programming from the ground up without complex jargon or unclear programming logic, all while building a simple game with Unity.
- This fifth edition has been updated to introduce modern C# features with the latest version of the Unity game engine, and a new chapter has been added on intermediate collection types. Starting with the basics of software programming and the C# language, you’ll learn the core concepts of programming in C#, including variables, classes, and object-oriented programming. Once you’ve got to grips with C# programming, you’ll enter the world of Unity game development and discover how you can create C# scripts for simple game mechanics. Throughout the book, you’ll gain hands-on experience with programming best practices to help you take your Unity and C# skills to the next level.
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Learning C# by Developing Games with Unity 2020: An enjoyable and intuitive approach to getting started with C# programming and Unity, 5th Edition
SKU: BB0041
$39.99
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Packt Publishing
New
978-1800207806
Harrison Ferrone
Paperback
New
978-1800207806
Harrison Ferrone
Paperback
19 in stock
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ISBN - 13 | 978-1800207806 |
---|---|
ISBN - 10 | 1800207808 |
Publisher | Packt Publishing |
Condition | New |
Format | Paperback |
Edition | 5th |
Dimensions | 9.25 x 7.52 x 0.76 inches |
Item Weight | 1.41 pounds |
Pages | 366 |
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